Build a company that can keep shipping.
Recruit production, engineering, art, design, QA and community leadership around Eugene's creative direction. Fund the people, working practices and catalogue support that make the next release possible.
Our next step is a staffed game studio: a 24-month production plan, an accountable team, launches, audience development and the next worlds already taking shape.
Three commercial products are released and two larger games have public pre-alphas. We propose a US$2.5M seed plan with a Vietnam production base, or a separately costed Netherlands or US hybrid office if the financing and operating case justify it.
Yes. We are fucking insane. The useful kind.
Recruit production, engineering, art, design, QA and community leadership around Eugene's creative direction. Fund the people, working practices and catalogue support that make the next release possible.
Tanks of Thea and Mystery of Ancient Darkness lead the funded slate. Player tests, production reviews and actual commercial results govern release spending, ports and the next game's preproduction.
Vietnam base: US$2.5M. Netherlands hybrid office: US$3.25M. US hybrid office: US$4M. Relocation, hiring costs, immigration and tax eligibility require validation. No grant or tax relief is assumed in the budget.
The worlds exist. Now we are building the company behind them.
The 16 September studio proposal replaces our earlier two-game funding scenario. Valuation, instrument, ownership and board terms remain open for private discussion. Sales, dates and returns are not guaranteed.
Discussion material only. Not an offer, promise of return or solicitation to purchase securities. No funds will be accepted before an appropriate legal entity, compliant offering path, counsel review and definitive documents are in place.