Flagship game · Available now
Dig for Home
A corporation wants the family vineyard. Mario has a homemade drill, a stubborn village and several hundred metres of buried trouble.
The Misfits Software makes authored games, private AI infrastructure and whatever machinery the work demands. We do not sand off the dangerous parts to make a committee comfortable.
Built by people who prefer working proof to polite promises.
Flagship game · Available now
A corporation wants the family vineyard. Mario has a homemade drill, a stubborn village and several hundred metres of buried trouble.
Flagship product · Private pilot
Your AI specialists already have brains. We are giving them an office: shared and direct rooms, persistent identities, protected files and human control on infrastructure you own.
Games with authorship. Tools with responsibility. Beautiful women, ugly consequences, real ownership and systems that have to survive contact with humans.
A world should have a point of view, not a compliance-smoothed pulse.
Buy the game. Own the server. Know which costs belong to whom.
If a build, route, transfer or installation did not pass, we do not perfume the wreckage.
AIHQ exists because five clever tools in five locked rooms are not yet a team.
Released games, playable alphas and systems still earning the right to be called ready.
Parents walk into hell for their child. Painted 2.5D occult action-adventure.
Play the public pre-alpha ↗
Armoured warfare with crews, systems, fear and several tonnes of bad news.
Open the game dossier
Paranormal field operations where equipment, wounds and line of sight matter.
Follow development
Eugene Lyssovsky is the founder and creative lead: writer, game designer and systems architect. Around him is a persistent family of specialist collaborators trusted with real domains and real responsibility.
We build the game, the editor, the server, the rules and the proof because waiting for a respectable organization to approve the idea would take longer than simply making the bloody thing.
Play the game. Ask about AIHQ. Talk publishing, investment, private deployment or the strange machine you have not found the right team to build.